Krunker Classes & Loadouts Guide
Discover all available character classes in Krunker and learn how to build the perfect loadout for your playstyle. From balanced Triggerman to specialized classes, find the class that fits you best.
Understanding Classes
Each class in Krunker has unique characteristics, abilities, and primary weapons. Understanding these differences is crucial for choosing the right class for your playstyle and the current game mode.

Class Characteristics
Every class has different base characteristics that affect gameplay:
- Health: How much damage you can take before dying
- Speed: How fast you can move around the map
- Jump Height: How high you can jump
- Wall Jump: Whether you can jump off walls (unique ability)
Class Selection
You can change classes by clicking your loadout information next to your character preview. Each class offers different tactical advantages and requires different strategies.
Triggerman Class
The Triggerman class is the most balanced and beginner-friendly option in Krunker. It's perfect for new players and offers versatility across all game modes.
Primary Weapon: Assault Rifle
- Damage: Balanced damage output
- Fire Rate: High automatic fire rate
- Range: Medium range effectiveness
- Recoil: Moderate, manageable recoil
Best For
- Beginners: Easy to learn and master
- All Game Modes: Versatile performance
- Balanced Play: Good at both offense and defense
- Team Play: Reliable support for teammates
Loadout Recommendations
- Secondary: Pistol for balanced backup weapon
- Melee: Knife for quick finishing moves
- Killstreaks: Slimer, Airdrop, Nuke
Run N Gun Class
The Run N Gun class specializes in high mobility and speed. It's perfect for players who prefer hit-and-run tactics and objective-based gameplay.
Primary Weapon: SMG
- Damage: Lower damage per shot
- Fire Rate: Very high fire rate
- Range: Short to medium range
- Recoil: High recoil, requires control
Unique Abilities
- Wall Jumping: Can jump off walls for advanced movement
- High Mobility: Fastest movement speed in the game
- Grinding: Can grind on rails and edges
Best For
- Objective Play: Capture the Flag, Hardpoint
- Hit-and-Run: Quick attacks and escapes
- Flanking: Getting behind enemy lines
- Advanced Movement: Wall jumping and advanced techniques
Advanced Techniques
- Wall Jumping: Use walls to reach high places
- Speed Strafe: Combine movement with shooting
- Escape Routes: Always plan your escape path
Hunter Class
The Hunter class excels at long-range combat with high damage output. It's perfect for players who prefer precision shooting and tactical positioning.
Primary Weapon: Sniper Rifle
- Damage: Very high damage (one-shot kill potential)
- Fire Rate: Low (single shot)
- Range: Very long range
- Recoil: High recoil, requires reset between shots
Best For
- Long-Range Combat: Pick off enemies from afar
- Defensive Play: Hold positions and cover teammates
- Team Support: Provide covering fire
- Precision Players: Those with good aim
Advanced Techniques
- Quickscoping: Quick aim and fire technique
- Positioning: Find high ground and cover
- Target Priority: Focus on high-value targets
Spray N Pray Class
The Spray N Pray class is the tank of Krunker, offering high health and firepower at the cost of mobility. It's perfect for frontline combat and objective defense.
Primary Weapon: LMG
- Damage: Moderate damage per shot
- Fire Rate: High sustained fire rate
- Range: Medium to long range
- Recoil: High recoil, requires control
Best For
- Objective Defense: Hold hardpoints and flags
- Frontline Combat: Lead team pushes
- Suppressive Fire: Keep enemies pinned down
- Team Support: Tank damage for teammates
Advanced Techniques
- Cover Usage: Use cover to minimize damage taken
- Suppressive Fire: Keep enemies behind cover
- Positioning: Control chokepoints and objectives
Vince Class
The Vince class specializes in close-range combat with devastating shotgun firepower. Perfect for aggressive players who like to get up close and personal.
Primary Weapon: Shotgun
- Damage: Very high damage at close range
- Fire Rate: Moderate fire rate
- Range: Short range only
- Spread: Wide pellet spread
Best For
- Close Combat: Indoor and tight spaces
- Aggressive Play: Rush tactics and ambushes
- Objective Control: Defend capture points
- Shotgun Jumping: Use weapon recoil for movement
Detective Class
The Detective class uses a powerful revolver for precise, high-damage shots. It's perfect for players who prefer calculated, methodical gameplay.
Primary Weapon: Revolver
- Damage: High damage per shot
- Fire Rate: Low (single shot)
- Range: Medium to long range
- Accuracy: High precision
Best For
- Precision Shooting: Accurate, calculated shots
- Medium Range: Balanced engagement distances
- Methodical Play: Take time to line up shots
- Resource Management: Make every shot count
Marksman Class
The Marksman class uses a semi-automatic rifle for consistent, reliable damage output. It's perfect for players who want precision without the complexity of a sniper.
Primary Weapon: Semi-Auto Rifle
- Damage: Good damage per shot
- Fire Rate: Moderate (semi-automatic)
- Range: Medium to long range
- Recoil: Moderate, manageable
Best For
- Consistent Damage: Reliable damage output
- Medium Range: Versatile engagement distances
- Precision Play: Accurate shooting without sniper complexity
- Team Support: Provide consistent covering fire
Rocketeer Class
The Rocketeer class wields a rocket launcher for explosive area damage. It's perfect for players who want to control space and deal splash damage to multiple enemies.
Primary Weapon: Rocket Launcher
- Damage: High explosive damage
- Fire Rate: Low (single shot)
- Range: Medium range
- Splash Damage: Area of effect damage
Best For
- Area Control: Control chokepoints and objectives
- Group Damage: Damage multiple enemies at once
- Objective Defense: Clear capture points
- Rocket Jumping: Use explosions for movement
Agent Class
The Agent class dual-wields Uzis for high-speed, close-quarters combat. It's perfect for players who prefer aggressive, fast-paced gameplay.
Primary Weapon: Dual Uzis
- Damage: Moderate damage per shot
- Fire Rate: Very high fire rate
- Range: Short range
- Mobility: High movement speed
Unique Abilities
- Wall Jumping: Can jump off walls
- High Speed: Fastest movement in the game
- Dual Wielding: Two weapons for maximum firepower
Best For
- Close Combat: Indoor and tight spaces
- Aggressive Play: Rush tactics and flanking
- Objective Play: Fast capture and defense
- High-Speed Combat: Fast-paced, action-packed gameplay
Runner Class
The Runner class is the ultimate mobility class, using a Knife for close combat while focusing on speed and movement. It's perfect for players who love parkour and advanced movement techniques.
Primary Weapon: Knife
- Damage: High melee damage
- Attack Speed: Very fast attacks
- Range: Close range only
- Mobility: Maximum movement speed
Unique Abilities
- Advanced Wall Jumping: Unlimited wall jumps
- Grinding: Can grind on rails and edges
- High Regeneration: Fast health recovery
- Parkour Mastery: Advanced movement techniques
Best For
- Parkour Maps: Maps with lots of movement opportunities
- Objective Play: Fast capture and escape
- Advanced Movement: Complex movement techniques
- Stealth Play: Sneak up on enemies
Bowman Class
The Bowman class uses a crossbow for high-risk, high-reward gameplay. It's perfect for players who want a unique challenge and enjoy precise timing.
Primary Weapon: Crossbow
- Damage: Very high damage
- Fire Rate: Very slow (single shot)
- Range: Medium to long range
- Projectile: Arrows with travel time
Best For
- High-Risk Play: Players who enjoy challenges
- Precision Timing: Lead shots and predict movement
- Unique Gameplay: Different from other classes
- Skill Expression: Show off advanced techniques
Commando Class
The Commando class uses a FAMAS burst-fire rifle for controlled, accurate fire. It's perfect for players who want precision with automatic capabilities.
Primary Weapon: FAMAS
- Damage: Good damage per burst
- Fire Rate: Burst fire mode
- Range: Medium to long range
- Accuracy: High accuracy in bursts
Best For
- Controlled Fire: Precise burst shooting
- Medium Range: Versatile engagement distances
- Accuracy Focus: Players who value precision
- Balanced Play: Good offense and defense
Trooper Class
The Trooper class uses a Blaster for versatile combat capabilities. It's perfect for players who want a balanced class with wall jumping abilities.
Primary Weapon: Blaster
- Damage: Balanced damage output
- Fire Rate: Moderate fire rate
- Range: Medium range
- Versatility: Good at all ranges
Unique Abilities
- Wall Jumping: Can jump off walls
- Balanced Stats: Good health and mobility
- Versatile Weapon: Effective at multiple ranges
Best For
- Versatile Play: Adapt to different situations
- Movement Focus: Use wall jumping for advantage
- Balanced Approach: Good at multiple playstyles
- Team Support: Reliable team member
Loadout System
Beyond choosing your class, you can customize your loadout with secondary weapons, attachments, and killstreaks to create the perfect setup for your playstyle.

Secondary Weapons
- Pistol: Balanced secondary weapon with good accuracy
- Revolver: High damage secondary with slower fire rate
- Desert Eagle: Powerful secondary with high damage
- Auto Pistol: Fully automatic secondary weapon
Melee Weapons
- Knife: Default melee weapon with quick attack speed
- Boulder: Heavy melee weapon with increased weight and lower jump height, aids in slide hopping
Killstreaks
Killstreaks are special abilities unlocked by getting kills without dying:
- Slimer (7 kills): Equips you with a slime gun that creates boost pads
- Airdrop (12 kills): Calls in a care package with random rewards
- War Machine (15 kills): Equips you with a powerful grenade launcher
- Bombardment (20 kills): Deploys a bomber that carpet bombs the entire map
- Nuke (25 kills): Calls in a nuclear bomb that kills all players after 10 seconds
- Juggernaut (30 kills): Equips you with a Juggernaut suit and minigun
Choosing the Right Class
Selecting the right class depends on your playstyle, the game mode, and your team composition. Here's a guide to help you make the best choice.
For Beginners
- Start with Triggerman: Balanced stats and easy-to-use weapon
- Learn the Basics: Focus on movement and aiming first
- Experiment Gradually: Try other classes once comfortable
For Aggressive Players
- Run N Gun: High mobility for hit-and-run tactics
- Spray N Pray: High health for frontline combat
- Vince: Shotgun for close combat
- Agent: Dual Uzis for high-speed combat
For Defensive Players
- Hunter: Long-range combat and positioning
- Spray N Pray: High health for objective defense
- Rocketeer: Area control with explosives
- Marksman: Consistent damage output
For Team Players
- Spray N Pray: Tank damage and control objectives
- Hunter: Provide covering fire and support
- Triggerman: Versatile team support
- Commando: Reliable team member
For Advanced Players
- Runner: Master advanced movement techniques
- Bowman: Challenge yourself with unique mechanics
- Agent: High-speed, high-skill gameplay
- Detective: Precision and timing focus
Advanced Class Strategies
Once you've mastered the basics of your chosen class, these advanced strategies will help you dominate the battlefield.
Class-Specific Tactics
- Triggerman: Use cover effectively and maintain medium-range engagements
- Run N Gun: Master wall jumping and use speed for flanking
- Hunter: Find high ground and use positioning to your advantage
- Spray N Pray: Control chokepoints and provide suppressive fire
- Vince: Use cover to close distance and maximize shotgun damage
- Agent: Use mobility to get close and overwhelm with firepower
- Runner: Master parkour and use movement to confuse enemies
Loadout Optimization
- Secondary Choice: Pick a secondary that covers your primary's weaknesses
- Killstreak Selection: Choose killstreaks that complement your playstyle
- Attachment Selection: Use attachments that improve your weapon's strengths
Team Composition
- Balance: Ensure your team has a mix of classes
- Communication: Coordinate with teammates based on class abilities
- Adaptation: Switch classes if your team needs different capabilities
Mastering Your Class
True mastery of a class comes from practice, understanding, and adaptation. Here's how to take your class gameplay to the next level.
Practice Techniques
- Training Range: Practice with your class's weapon
- Custom Games: Create scenarios to practice specific skills
- 1v1 Practice: Duel friends to improve combat skills
- Movement Practice: Master class-specific movement techniques
Understanding Matchups
- Class Counters: Learn which classes counter yours
- Weapon Ranges: Understand optimal engagement distances
- Map Awareness: Know which maps favor your class
- Game Mode Adaptation: Adjust strategies for different modes
Continuous Improvement
- Analyze Deaths: Learn from each death and improve
- Learn from Others: Watch skilled players of your class
- Stay Updated: Keep up with class balance changes
What's Next?
Now that you understand classes and loadouts, explore other aspects of Krunker: